SGX Studio Overview
SGX Studio is a suite of plugins providing an interface from SGX to animation tools and game engines. The plugins provide the following main functions:
Character setup - Setting up the animation targets, neutral pose, muscles, closures and behavior modes of a character, saved to Character Control Files that can be used in any Speech Graphics product (including SGX and SG Com). (See Character Setup.)
Animation preview - Previewing of animation streamed from the Event Editor in SGX Director. This functionality provides the immediate visual feedback necessary for making edits on the timeline and reprocessing. (See Visualization.)
Animation import - Conversion of Event files, which are the primary file format of SGX, into animation assets in the target platform. (See Integrating Animation.)
Note that SGX Studio cannot import or visualize real-time streams from SG Com.
The table below shows the current status of these functions per platform.
SGX Studio 3ds Max | |||
Character setup |
| 🏗️ (Can edit everything except muscle poses) | 🏗️ |
Animation preview |
|
| 🏗️ |
Animation import |
|
| 🏗️ |