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Launching (UE)

Launching SGX Studio always requires both character assets: the Unreal character asset and the character control file. (See Character Assets). There are two launching methods:

  1. In the Unreal Editor menu, click Tools > SGX Studio. This brings up the Open Character Asset dialogue, where you must select the required assets. (See File > Open Character Asset.)

  2. Right-click the Unreal asset and select SGX Studio from the context menu. This loads the Unreal asset along with the last opened character control file.

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