SGX Studio is a suite of plugins providing an interface from SGX to animation tools and game engines. The plugins provide the following main functions:
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Character setup - Setting up the animation targets, neutral pose, muscles, closures and behavior modes of a character, saved to Character Control Files that can be used in any Speech Graphics product (including SGX and SG Com). (See Character Setup.)
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Animation preview - Previewing of animation streamed from the Event Editor in SGX Director. This functionality provides the immediate visual feedback necessary for making edits on the timeline and reprocessing. (See Visualization.)
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Animation import - Conversion of Event files, which are the primary file format of SGX, into animation assets in the target platform. (See Integrating animation. )
Note that SGX Studio cannot import or visualize real-time streams from SG Com.
The table below shows the current status of these functions per platform.
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|
SGX Studio 3ds Max |
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|
Character setup |
|
🏗️ (Can edit everything except muscle poses) |
🏗️ |
|
Animation preview |
|
|
🏗️ |
|
Animation import |
|
|
🏗️ |