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Events

Events are a central concept in SGX, and the primary file format (.event). An event file contains input audio, output animation, and a processing trace between input and output, all in one place. This accumulation of data has many uses in SGX animation, including export, preview, editing and reprocessing.

An event consists of a set of sequences, including:

  • An input audio track

  • The (optional) text transcript

  • Time-varying metadata sequences generated during processing

  • Animation precursor data

All of the sequences in an event provide some representation of the audio track, and exist on the audio timeline (with the exception of the transcript which is not a time series). Events are a closed binary format, but can be viewed and edited in SGX Director, where sequences appear as stacked tiers:

Events also contain a frame rate property, which is used to determine the frame rate of keyframe animation exported from the event.

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