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Video |
Description |
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A demonstration of how SGX 4 Production Tools can be used in conjunction with game engines and 3D animation software to generate, preview and edit high-quality facial animation. |
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A demonstration of how SGX Studio Maya can be used to edit Character Control Files and import animation onto a rig. |
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A demonstration of how SGX Studio UE can be used for Character Control File editing, animation visualization and importing into Unreal. |